This year GameCity – the UK’s biggest indie games festival – will be running for a mammoth 7 days, from 20th-27th October. Now entering its 7th year, the GameCity team have already announced some of the attractions for this year’s festival with a full lineup to follow in the run-up to the Nottingham event, but here are 7 things I’d personally love to see (some more likely than others).
1. Charlie Brooker to Judge the GameCity Prize
The desire of festival fans to see self-proclaimed gamer Charlie Brooker sit on the GameCity Prize judging panel has been knocking round the Twittersphere since last year’s festival, and since this year’s judges are still closely under wraps it remains a tantalising possibility.
The jury for last year’s inaugural GameCity Prize was drawn from a broad spectrum of figures outside of the game industry itself – ranging from musician Nitin Sawhney to...
1. Charlie Brooker to Judge the GameCity Prize
The desire of festival fans to see self-proclaimed gamer Charlie Brooker sit on the GameCity Prize judging panel has been knocking round the Twittersphere since last year’s festival, and since this year’s judges are still closely under wraps it remains a tantalising possibility.
The jury for last year’s inaugural GameCity Prize was drawn from a broad spectrum of figures outside of the game industry itself – ranging from musician Nitin Sawhney to...
- 5/6/2012
- by Emma O Sullivan
- Obsessed with Film
It was announced earlier today that Naughty Dog lead designer Richard Lemarchand has left the company to pursue a teaching job at the University of Southern California. Lemarchand was one of the major minds behind the Uncharted series along, with Amy Hennig and his creative input will be severely missed.
Here is what Lemarchand had to say in a press release statement:
“I’ve always been a very hands-on game designer, And I’m a big believer that no matter what level you’re working at on a project, it’s a very great thing to be able to stay connected to the practical processes of building out a game.”
“I was involved with the development of the Uncharted series not quite from the beginning, but almost… and even though the Uncharted series isn’t intended to be viewed as a trilogy, maybe there’s something about the number three that felt…...
Here is what Lemarchand had to say in a press release statement:
“I’ve always been a very hands-on game designer, And I’m a big believer that no matter what level you’re working at on a project, it’s a very great thing to be able to stay connected to the practical processes of building out a game.”
“I was involved with the development of the Uncharted series not quite from the beginning, but almost… and even though the Uncharted series isn’t intended to be viewed as a trilogy, maybe there’s something about the number three that felt…...
- 4/30/2012
- by Matt Mann
- Obsessed with Film
Taking over Nottingham’s city centre and laying on a roster of mostly free events over four days, the festival goes way beyond just playing games: previous events have included art exhibitions, director commentaries, playground building, live videogame recreations, gigs, three World Record achievements, arcade trails and club nights – and this year’s festival added into the mix film premieres, human games consoles, zombie pageants and “molecular gastronomy” dining experiences.
The festival kicked off on Wednesday with an entire day curated by game design legend and Another World creator Eric Chahi: the above-mentioned molecular gastronomy experience My Dinner With Eric was apparently particularly wonderful, featuring stereoscopic food and other bizarre culinary concoctions.
Fittingly, Fear Friday added some Halloween celebrations to the mix, as the festival devoted a day to horror-themed games, books and films. Comedian and zombie horror writer Charlie Higson performed a reading from his new novel The Fear,...
The festival kicked off on Wednesday with an entire day curated by game design legend and Another World creator Eric Chahi: the above-mentioned molecular gastronomy experience My Dinner With Eric was apparently particularly wonderful, featuring stereoscopic food and other bizarre culinary concoctions.
Fittingly, Fear Friday added some Halloween celebrations to the mix, as the festival devoted a day to horror-themed games, books and films. Comedian and zombie horror writer Charlie Higson performed a reading from his new novel The Fear,...
- 11/3/2011
- by Emma O Sullivan
- Obsessed with Film
Eurogamer Expo, the UK’s biggest and best video games event, announced today that they will host three developer sessions with Uncharted 3‘s Naughty Dog, including one presented by industry legend Nolan North, the real-life Nathan Drake.
For those yearning for a peek behind the curtain of Uncharted 3, there will be presentations on Thursday 22nd and Friday 23rd September from Lead Designer Richard Lemarchand, followed by a Saturday main event headed up by Nolan North. All Naughty Dog sessions are due to take place at 5pm, so make sure you’re ready in plenty of time to guarantee a seat.
“It’s fantastic to have such universally acclaimed developers present at this year’s expo” commented Rupert Loman, Managing Director of Eurogamer. “Naughty Dog are such a strong talent, and I think they will draw quite a crowd!”
Not only will Nolan be present for the developer sessions, he will...
For those yearning for a peek behind the curtain of Uncharted 3, there will be presentations on Thursday 22nd and Friday 23rd September from Lead Designer Richard Lemarchand, followed by a Saturday main event headed up by Nolan North. All Naughty Dog sessions are due to take place at 5pm, so make sure you’re ready in plenty of time to guarantee a seat.
“It’s fantastic to have such universally acclaimed developers present at this year’s expo” commented Rupert Loman, Managing Director of Eurogamer. “Naughty Dog are such a strong talent, and I think they will draw quite a crowd!”
Not only will Nolan be present for the developer sessions, he will...
- 9/6/2011
- by Kat
- Nerdly
GameCity6's developer lineup has been revealed. Uncharted 3: Drake's Deception lead designer Richard Lemarchand will showcase the title at the Nottingham event, as well as providing a behind-the-scenes look at the first two entries in the PlayStation 3 adventure series. Journey is to be presented by thatgamejourney's Robin Hunichke, with a late-night showcase of the forthcoming Psn downloadable title. Another World creator Eric Chachi will curate the first day's proceedings with his latest title From Dust, which launches on Xbox Live and PC later this month. Finally, Amanita Design's (more)...
- 7/8/2011
- by By Matthew Reynolds
- Digital Spy
The premier international celebration of indie game design kicks off today. As I type, I'm in the air, wending my way to lovely Culver City to take in three days of what promises to be awesome hands-on and panel talks. Here's what I'm looking forward to from the programming:
Punk Rock M*****F*****
Brandon Boyer, Frank Lantz, Richard Lemarchand, John Sharp
Game culture is often thought of as naive, disposable and operating in a cultural vacuum, isolated from everything other than genre fiction and Japanese pop culture. Brandon Boyer, Frank Lantz, Richard Lemarchand and John Sharp beg to differ, and offer punk rock as a case in point. Punk demonstrates the ways in which pop culture can be simultaneously exuberant, naive, primal, critical, disposable and savvy, sophisticated, intellectual, and culturally self-aware, and is therefore a wonderful inspiration for videogames. These four old school punks will talk about the overt and hidden connections between games,...
Punk Rock M*****F*****
Brandon Boyer, Frank Lantz, Richard Lemarchand, John Sharp
Game culture is often thought of as naive, disposable and operating in a cultural vacuum, isolated from everything other than genre fiction and Japanese pop culture. Brandon Boyer, Frank Lantz, Richard Lemarchand and John Sharp beg to differ, and offer punk rock as a case in point. Punk demonstrates the ways in which pop culture can be simultaneously exuberant, naive, primal, critical, disposable and savvy, sophisticated, intellectual, and culturally self-aware, and is therefore a wonderful inspiration for videogames. These four old school punks will talk about the overt and hidden connections between games,...
- 10/9/2010
- by Evan Narcisse
- ifc.com
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