Tales from the Borderlands (2014 Video Game)
3/10
Worst death in entertainment history
26 July 2022
Warning: Spoilers
To be honest, for being a telltale game, it is by faaaaar the best. If you like these "games" or rather, interactive movies, play it without a doubt is a good option.

But as a fan of borderlands (and making a spin-off part of the canon of the series) I find it impossible to give it a good rating.

Of course I'm talking about Scooter's death. It is normal that it is not a perfect world, but his death is the worst I have ever seen. I wasn't expecting much since I found out about his death because of the 2019 Borderlands 2 dlc... (thanks gearbox for spoiling us) but I still wanted to know how it happened and I was excited even though I knew the sad part.

First of all, did it make sense for Scooter to be there? No not at all. He had barely seen him before to fix a car and nothing else, and then they come back to ask him to make... A ROCKET to travel to space, with a car workshop that is in debt, really? Sorry to be touchy but this is too much even for borderlands. Of the first two games it is the only one that we see (except for the camera seekers that are only seen for a few seconds and do not contribute much) and it is clear that they only added it because we already had empathy for it and thus death would impact more, and it did impact us but not in the way that was intended.

After building, who knows how, a rocket, it turns out that a mechanic is needed on board in case something goes wrong, and of course, why is Springs going to go, who was the one who made this possible and we don't care if he dies? Better to take Scooter even though he said he had no idea about rockets and, for no sense or reason, he would be delighted to be held hostage by a criminal gang on a suicide trip to the headquarters of the most evil corporation there is.

But that's not all, as it was obvious something was going to go wrong, for the most absurd reasons it turns out that the ship is going to explode and the only solution is to release the rockets manually from the outside, and for that they have to press a button inside a trap ridiculous, cartoon-like deadly thing, and then pull a lever (as if, of course, a lever that must be activated from outside in space needed a safety button). Why am I being so technical about all of this? Because that's ALL, obviously Scooter gets his hand stuck and that's how he dies.

I understand what they wanted to do, and that in Borderlands there are a thousand ridiculous ways to die, but even for Pandora this is a ridiculous and meaningless way, and an insult to a character that was there from the first game, to kill him in a spin off that doesn't no one played, where it only appears for 5 minutes and did not contribute anything to the plot other than a "hey there is Scooter from the other games"... it is unforgivable.

You realize that you did everything wrong, when the death of a robot makes more sense and impacts you more than that of a character that has been there since the beginning of the saga.
0 out of 1 found this helpful. Was this review helpful? Sign in to vote.
Permalink

Recently Viewed