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1-36 of 36
- Rena's superior technological and magical advancement cause it to hold power over Dahna, taking its resources and treating its people as slaves.
- Lloyd Irving and his childhood friend Colette are destined to go on a journey to save the world of Sylvarant, but doing so may endanger Tethe'alla, a world parallel to theirs.
- Seven years have past since Velvet and Laphicet lost their sister and mother figure Celica to daemons. Now the scarlet night comes again sending Velvet on a revenge fueled rampage that will see her become The Lord of Calamity.
- One year has passed since the battle to set the Twin Worlds free. Though the worlds have now become one, Dahnans and Renans continue to clash. Alphen and his friends once again find themselves caught in the middle of this discord when, one day, they meet a mysterious young girl named Nazamil. With both Dahnan and Renan roots, she has nowhere to call home, leading Alphen to take her under the group's wing. The journey continues in this latest Tales of Arise installment.
- In a world torn by war between two powerful nations fighting for rule and supremacy, a Sheperd must battle Malevolence and reunite humans and Seraphim.
- Tales of the Abyss is the story of Luke fon Fabre's unintentional journey outside of his mansion, which he has been locked inside of for the last several years, since he was found in an abandoned castle after an kidnapping attempt, with no recollection of his past. Luke soon uncovers a plot to destroy the world as he knows it, and he and his ever expanding party of comrades (including a fire spewing mouse-thing named Mieu) must help to unite two kingdoms, and settle on the matter of his own identity before the world comes to an end.
- The Battle for an Ancient Relic Begins with the Hunt for the "Merines".
- The appearance of Illusionares, magical beasts which incapacitate those they prey on, leads to the fall of the Asgard Federation, and the potential collapse of the world itself. Stepping up to prevent this destruction, Kodama, along with King Haze, Liwanna, Seirios, Iris, and Bifrost Empire soldier Baldo's Fantom, Baldo Mistleton, sets off on an adventure to the past. There, they would gather the ""memories of old friends"". This is a tale of recollections. Your very own tale, proving that even when all is lost, the memories etched into our hearts are sure to endure.
- On the world of Rieze Maxia, humans, monsters, and spirits coexist. Humans are able to produce mana from internal organs known as mana lobes, and cast spirit artes by channeling that mana to spirits. Though the world is composed of two opposing nations, Rashugal and Auj Oule, it has long been at peace. One day, a medical student named Jude meets a woman named Milla claiming to be Maxwell, the Lord of Spirits, in a military research installation. There, they discover a weapon called the Lance of Kresnik, which consumes vast quantities of mana. The weapon was built using spyrix technology, which consumes the lives of spirits to cast magic. As they have seen the secret weapon, a warrant is put out for their arrest. While fleeing the installation, the pair are saved by a self-styled mercenary named Alvin. Thus begins their adventure to uncover the secrets of their world, joined by Jude's childhood friend Leia, a persecuted girl named Elize, and the butler of a noble family, Rowen.
- It has been two years since the worlds of Sylvarant and Tethe'alla merged into one, and the chaos caused by their integration has yet to abate. Emil, a shy teenager, is saved from bullies by a man named Richter. When Emil finds the girl Marta, who Richter is searching for, he leads Richter to her, only for the man to draw his weapon and attack her. Tenebrae, the Centurion of Darkness, appears and tells Emil to forge a pact with the spirit Ratatosk, giving Emil the power to fight and making him the Knight of Ratatosk. Emil and Marta then depart on a quest to gather the various Centurion Cores needed to revive Ratatosk, the spirit of the World Tree.
- Embark on a Heroic Journey to Discover the Truth Behind an Enigmatic Stranger and the Ominous Message She Brings.
- Ludger Kresnik meets Elle Marta a young girl travelling alone attempting to reunite with her father. His choice to accompany her will send the two on a journey that will change the fate of the worlds forever.
- The story, set eighteen years after Destiny, follows Kyle Dunamis, the son of the previous game's protagonists Stahn Aileron and Rutee Katrea. Shortly after meeting a mysterious girl named Reala while trying to save Rutee's orphanage from bankruptcy, Kyle is drawn into conflict with Barbatos, a cruel warrior responsible for killing Stahn, and the machinations of Elraine, a religious leader seeking to bring peace to mankind. The gameplay uses two-dimensional character sprites and backgrounds, and the battle system is a revamped version of the series' trademark Linear Motion Battle System.
- In the peaceful world of Liafyse, the gods in the Heavens watch over the people of the surface world. One day, the seal is broken on a heavenly temple, and the "seeds of ruin" stored within are unleashed. The seeds lay waste to the gods before falling to the earth below. They contain the essences of monstrous ruinators that had been sealed away, and having stolen the gods power, if allowed to grow they will sow calamity throughout the surface world. The goddess Leonne, the last surviving deity in the Heavens, uses what remains of her power to slow their growth. She then sends her sprite retainer to the surface world to find the "Great Savior" and seal away the seeds once more. The protagonist awakens to find himself bereft of memories and staring at a sprite named Lippy and a girl named Sara. Lippy refers to the boy as "the Great Savior," and asks him to use the hero-summoning power of stonecantation to help purify their world. And thus, their adventure across a vast world begins. But none among the three friends can even imagine where their journey of purification will take them.
- Demitrius, who ruled Asgard as its emperor, seeks to return to Nibelung. In order to do so, he sacrifices Mercuria's mirrite, Morian, to revive Bifrost. Morian, who was annihilated in order to generate a large quantity of chiral particles, becomes a death mirrite and takes over Mercuria's body to seek revenge. However, Morian is slain and Mercuria is freed by Ix's party during their adventures in Bifrost. In the process, Kocis learns about the Eye of Balor housed in his left eye. Its power once destroyed Nibelung, and should never have been created. In order to learn more about the nature of this power, Kocis decides to leave Ix's party and confront the Bifrost forces. What can be done to save the world from the empire's plans? When Ix and Kocis's intentions intersect, the battle between Ix's party and the empire will enter its final stage.
- Tales of the World: Radiant Mythology is a spin-off of the Tales of the World series, which is in turn part of the Tales series. It is a single-player role-playing game. The player creates a custom character and gets quests which mainly consist of defeating enemies. Completed quests get money and fame. The fame is used for progression in the storyline.
- Everyone knew the stories about "star fragments" that grant one's wishes. But when the Temple of Light appeared, the legends became reality. In a world shaken by the fragments' arrival, six chosen heroes from different lands and classes, each with different goals, embark upon an adventure that will bring them together.
- The beast-like people of Ramorn once thrived in the continent of Alleura. But after losing a war a century ago, they were labeled Lycanths and driven from the land. When protagonist Caius's hometown of Feln is attacked by monsters, his stepfather Ramlas transforms into a beast and fights them off. Exposed as a Ramorn, he is taken by the Inquisition. Caius and his childhood friend Rubia decide to pursue the inquisitors and save him. When they reach their destination, they join up with new friends Tilkis, Forest, and Arria. Together they will uncover the conspiracy hidden within their land's fabricated history.
- After suffering a series of wars, the four nations chose to join hands in peace. Back then, no one had reason to doubt that this peace would be a lasting one. In time, however, darkness began to quietly but steadily creep into the peoples' lives. Though our protagonists had yet to realize it, the incident that followed would throw the fates of all worlds into question.
- On a journey to revive the land of Tir Na Nog, young artists Ix Nieves and Mileena Weiss must travel the lands along with their new friends Yuri, Repede, Sophie, Luke, Sorey, Jude, and more as they try to save the world.
- The fifth chapter is set on Asteria, and continues shortly after the events of "Echoes of Paradise." An island called Avalon suddenly appears, and upon it is said to rest a sapphire that can grant any wish. A group of heroes seeking the sapphire arrive to blaze a trail through the unexplored island, but a great many adventures await them first.
- In the world of Granide, people live happy lives thanks to the mana produced by the World Tree. However, legend has it that when the world is in danger, the World Tree will produce a hero known as a "Descender." One day, Kannono Earhart of the Ad Libitum guild sees the game's protagonist fall from the sky. The fallen protagonist has lost their memories from the impact, so Kannono invites them to join Ad Libitum and travel the world on the enormous Van Eltia ship that serves as its mobile base. As the World Tree has become saturated with negative thoughts, mana-consuming life forms are now being created, and the Descender must stand against them to save the world.
- The third story is set in the world of Asteria, shortly after the events of the "Savior of Light and Darkness" arc. The world has been thrown into a state of confusion by mysterious cases of crystallizations and a new prophecy titled the "Memory of the Stars." But amidst this chaos rises seven heroes, each with their own sense of conviction and justice.
- The second story begins shortly after the events of the "Star Fragments" arc. A thunderous roar reverberates throughout the land, the ground shatters, and unusual events begin occurring throughout the world. As the world teeters on the brink of destruction, a group of heroes begin their journeys, each with different hopes in mind. Together with an amnesiac girl named Kanonno, they will face their tale of destiny.
- The fourth chapter continues where "The Crystal Land and the Guiding Light" left off. The people of the peaceful world of Enterestia believed the tranquility they enjoyed would last forever, but it is now beginning to unravel. A band of heroes will uncover truth behind the world's descent into chaos.