Computer-generated motion picture animation from “Vertigo” to “Toy Story” to the 3D spectacles of today will be explored during “The Development of the Digital Animator,” the latest installment of the Academy of Motion Picture Arts and Sciences. Marc Davis Celebration of Animation, on Monday, May 21, at 7:30 p.m. at the Samuel Goldwyn Theater in Beverly Hills. Several pioneers of digital animation will revisit the long path from laboratory to cineplex during a panel moderated by animator and historian Tom Sito.
When “Toy Story” burst onto the scene in 1995, computer-generated imagery was, for many, a bold new technique in animation. However, its lengthy and meticulous development can be traced back to its first public exposure with the mesmerizing title sequence for “Vertigo” (1958). Of equal importance to the technical developments were the influential animators and designers who devised artistic uses for engineering advances.
Scheduled panelists include:
Rebecca Allen, an experimental filmmaker...
When “Toy Story” burst onto the scene in 1995, computer-generated imagery was, for many, a bold new technique in animation. However, its lengthy and meticulous development can be traced back to its first public exposure with the mesmerizing title sequence for “Vertigo” (1958). Of equal importance to the technical developments were the influential animators and designers who devised artistic uses for engineering advances.
Scheduled panelists include:
Rebecca Allen, an experimental filmmaker...
- 5/2/2012
- by Michelle McCue
- WeAreMovieGeeks.com
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