Directed by
Tobias Strömvall | ||
Blade Zavier | ... | (creative director: Goldtooth) (as Kody Sabourin) |
Sam McGlynn | ... | (directed by) |
Writing Credits
Michael McCarthy | ||
Adrian Vershinin | ||
Adrian Vershinin | ... | (dialogue) |
Jon Paquette | ... | (story) |
Cast (in credits order) complete, awaiting verification
Produced by
Greg Goodrich | ... | executive producer |
Blade Zavier | ... | exec producer: Goldtooth (as Kody Sabourin) |
Music by
Ramin Djawadi |
Editing by
Christopher Bennison |
Casting By
Terri Douglas |
Production Design by
Toby Wilson |
Art Direction by
Lance Powell |
Production Management
Robert Keyghobad | ... | production manager |
Art Department
Chris Miller | ... | concept artist |
Sound Department
Jonatan Blomster | ... | audio programmer |
Kim Creutzer | ... | dialogue editor |
Tomas Danko | ... | voice producer |
Pamela Kahn | ... | foley artist |
Erik R. Kraber | ... | audio director |
Paul Lackey | ... | audio director |
Ben Minto | ... | audio director |
Mari Saastamoinen Minto | ... | additional sound design (as Mari Saastamoinen) |
Kimiko Muwanguzi | ... | audio integrator |
David Möllerstedt | ... | head of audio |
Joshua Nelson | ... | dialogue editor |
Bence Pajor | ... | sound designer |
Tyler Parsons | ... | audio lead |
Kyle Rochlin | ... | foley mixer |
Chuck Russom | ... | sound designer |
Olof Strömqvist | ... | sound designer |
Eduardo Trama | ... | audio programmer |
Adrian Vershinin | ... | voice director |
Magnus Walterstad | ... | additional sound design |
Jeff S. Wilson | ... | audio lead |
Visual Effects by
John Decker | ... | senior technical artist |
Keegen Douglas | ... | digital compositor (as Keegan Douglas) / visual effects supervisor: NIS (as Keegan Douglas) |
Brett Ineson | ... | motion capture supervisor: Animatrik Film Design |
Ben Lumsden | ... | motion capture stage manager: Animatrik Film Design |
John Mayhew | ... | motion capture supervisor |
Alexandre Messier | ... | motion capture systems specialist |
Emmi Nakagawa | ... | texture artist |
Brad Oleksy | ... | motion capture production manager |
Ian Rozylo | ... | motion capture talent |
Ziad Shureih | ... | digital compositor |
Michael Smith-Kennard | ... | cg lead: opening credits |
Caleb Wagner | ... | cinematics artist |
Animation Department
Ed Herft | ... | additional animator (as Steven Herft) |
Gabriela Mejia | ... | animator |
Erik Svensson | ... | animator |
Hung Vodinh | ... | animator |
Erick Ward | ... | cinematics animator |
Robert Weaver | ... | animator |
Casting Department
Terri Douglas | ... | voice casting |
Editorial Department
Michael Dowding | ... | cinematics editor |
Music Department
Bryce Jacobs | ... | composer: additional music / musician |
Rob Simon | ... | ambient music designer |
Marlene Topka | ... | technical score advisor |
John Van Houten | ... | musician: tuba (uncredited) |
Additional Crew
Brian Chung | ... | liaison: United States Army |
Emily Clark | ... | talent coordinator |
Richard Farrelly | ... | senior creative director |
Marci Galea | ... | talent manager |
Christian Grass | ... | senior development director |
Lars Gustavsson | ... | multiplayer - production team - lead team - additional lead |
David Kelvin | ... | creative director |
Alexander Kornberg | ... | localization team |
Kirk E. Paul | ... | script supervisor: multiplayer recordings |
Mark Townsend | ... | production assistant |
David Wheeler | ... | Creative Director |
Blade Zavier | ... | creative director: Goldtooth Creative (as Kody Sabourin) |
Michael Norris | ... | motion capture actor (uncredited) |
Thanks
Jordan Berliant | ... | special thanks: Linkin Park management, The Collective |
Steven Spielberg | ... | special thanks |