The Bard's Tale IV: Director's Cut (2019 Video Game)
Full Cast & Crew
Writing Credits (in alphabetical order)
Nathan Long | ... | (lead writer) |
Cast (in credits order)
Produced by
Brian Fargo | ... | executive producer |
Jeff Pelligrin | ... | producer |
Calder W. Tillett | ... | line producer |
Erik Vandenberghe | ... | producer: Hardsuit Labs |
Music by
Ged Grimes |
Art Direction by
Michael 'Maxx' Kaufman |
Art Department
Brian Choi | ... | character artist (as Panda Choi) |
Lee Dotson | ... | character artist |
Mark Downie | ... | environment artist |
Kevin Dupuy | ... | senior artist: Pixel Dash Studios |
Francis Genares | ... | art assistant |
Jonathan Gwyn | ... | environment artist (as Jon Gwyn) |
Jeff Hardouin | ... | character artist |
Megan Hourcade | ... | 2d artist |
Brandon Humphreys | ... | lead artist |
Daniel Kim | ... | 2d artist |
Alisha Klein | ... | 2d artist |
Meredith Laxton | ... | artist: Puny Human |
Samuel Rice | ... | artist: Puny Human |
Erika Sass | ... | environment artist |
Eric Schwarz | ... | 2d artist |
Mike Steele | ... | character artist |
Calvin Trinh | ... | environment artist |
Brian West | ... | environment artist |
Duo Xu | ... | art assistant |
Robert Zamber | ... | artist: Mighty Rabbit |
Sound Department
Bonnie Bogovich | ... | additional dialog editing |
Alexander Brandon | ... | audio consultant / sound designer |
Brian DiDomenico | ... | audio lead |
Matthew Herbert | ... | additional dialog editing |
Dennis Michael Miller | ... | voice editor (as Dennis M. Miller) |
Earl Scioneaux III | ... | supporting sound designer (as Earl Scioneaux) |
Visual Effects by
Joey Betz | ... | technical artist / visual effects artist |
Wesley Eldridge | ... | technical artist: Hardsuit Labs |
Casey Fulton | ... | technical artist / visual effects artist |
William Kier | ... | lead visual effects artist |
Rowan Tidwell | ... | Technical Artist: Hardsuit Labs |
John Winocur | ... | technical artist / visual effects artist |
Todd Yarbrough | ... | technical artist / visual effects artist |
Animation Department
Jun Choi | ... | lead animator |
Josh Jertberg | ... | animator |
Sung Kim | ... | animator |
Carlos Mendieta | ... | animator |
Casting Department
Kenny Blythe | ... | casting assistant: Scotland |
Nathan Long | ... | casting |
Music Department
Mairi Chaimbeul | ... | musician: harp |
Seika Dong | ... | musician: harp |
Ged Grimes | ... | music producer / musician: upright bass, drums, percussion, & capo guitar |
Kurt Heiden | ... | additional music |
Ewen Henderson | ... | musician: fiddle, whistle, & Highland pipes |
Fiona Hunter | ... | musician: cello |
Ali Hutton | ... | musician: guitar, bouzouki, whistle, & Highland pipes |
Brian McAlpine | ... | musician: accordion drones & harmonium |
Martin O'Neill | ... | musician: bohdran |
Gregor Philp | ... | musician: guitar & vocals |
Becca Skeoch | ... | musician: additional harp |
Innes White | ... | musician: guitar, gut string, & bouzouki |
Additional Crew
Joby Bednar | ... | game designer |
Sidney Brown | ... | lead project engineer |
Jason Buck | ... | junior game designer |
Ryan Cartier | ... | senior engineer: Puny Human |
Andrew Clayton | ... | game designer |
Brad Curless | ... | engineer |
Alfonso Davis | ... | engineer: Mighty Rabbit |
Daniel Dean | ... | quality assurance lead |
Garrett Fleenor | ... | senior engineer: Puny Human |
Kurt Hasian | ... | engineer: Mighty Rabbit |
Clayton Hogston | ... | game designer |
Zack Jozwiak | ... | junior game designer |
Jack Knobel | ... | engineer: Puny Human |
Don Kotter | ... | engineer |
Russell Krueger | ... | lead level designer |
Nathan Long | ... | voice-over director |
Andrew Margarella | ... | engineer: Hardsuit Labs |
Dennis Michael Miller | ... | voice-over director (as Dennis M. Miller) |
Benjamin Moise | ... | game design assistant |
John Opila | ... | engineer: Hardsuit Labs |
Clayton Perschall | ... | junior game designer |
Eric Reed | ... | junior game designer |
David Rogers | ... | creative director |
Michael Sanders | ... | build engineer: Puny Human |
Thomas Santopadre | ... | engineer: Pixel Dash Studios |
Adrian Schmettau | ... | engineer: Mighty Rabbit |
Daniel Shea | ... | junior game designer |
Phillip Spear | ... | senior engineer: Pixel Dash Studios |
J.D. Sullivan | ... | engineer |
Jason Tate | ... | lead engineer: Pixel Dash Studios |
Chris Toups | ... | engineer |
Daniel Underwood | ... | game designer |
Greg Underwood | ... | lead project engineer |
Matt VanCompernolle | ... | engineer: Hardsuit Labs |
Alendor E. Vulaj | ... | game design assistant |
Chris Warner | ... | lead project engineer |
Sean Williams | ... | lead combat designer |
Michael Zehnich | ... | creative director: Puny Human / senior engineer: Puny Human |
Ben Zeigler | ... | senior engineer: Puny Human |